Style System
Styles are ultimate abilities that can only be used by filling the "Style Gauge" to S-Rank. A player can select one of their unlocked styles from the character stats menu.
Gaining Style Points
A player accumulates "Style Points" by performing varied and effective actions in combat (only while in "Combat Mode"). The gauge has several ranks: C (0+), B (200+), A (500+), and S (1000+). Points are awarded for:
- Dealing damage.
- Executing long combos.
- Using a variety of different attacks.
- Attacking while airborne (bonus points).
- Performing perfect parries (large bonus).
- Finishing off enemies.
- Using Sorcery.
- Landing backstabs.
Style points gradually decrease when out of combat. Upon reaching S-Rank, the player can press the Style key (Tab
by default) to activate a powerful attack that consumes all accumulated points.
Aura Farming
This is a high-risk, high-reward mechanic. By pressing a dedicated key (N
by default), the player enters a meditative stance. They cannot move or attack, and all incoming damage is doubled. However, after a few seconds, they will begin to passively gain a large number of Style Points. Any action or incoming damage will interrupt the process. This is a way to rapidly build style outside of a fight, but at the cost of extreme vulnerability.
Special Style Requirements
Some styles may have unique prerequisites before they can be activated.
- Smoking: Certain styles require the user to be under the
SMOKING
status effect.
Available Styles
-
Iai: White Purity
A lightning-fast draw that strikes all enemies in a long line.
-
Cigarrete Cross Slash
Spit a seeking projectile to mark a target, then teleport to them for a devastating cross-slash.